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Hello, I’m Silvan.

I have been working with 3D tools for over 20 years as a dedicated hobbyist, starting in my early teens with Cinema 4D, Blender, 3ds Max and Maya.

My entry point into 3D was game modding, beginning with ZModeler for titles in the Grand Theft Auto Vice City era. That early fascination with modifying virtual worlds continues to influence how I approach design, functionality and technical challenges today.

Alongside my professional experience with Euronics and Samsung, I have been involved in various creative and technical projects. These ranged from point-of-sale design and product visualizations to exhibition concepts and technical documentation.

I also developed and produced my own product, Groomerlight, which has since reached end of life.

Today

3D design and game development have remained a constant part of my life, regardless of my professional career.

Today, I focus on creating high-quality, game-ready 3D assets and developing my own interactive projects, combining traditional 3D workflows with modern tools and technologies.

For me, this is not about changing careers. It is about giving a long-standing passion the space to grow, experimenting with new ideas and turning them into finished, usable creations.